Children of Morta (Steam)

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Daffy
Posts: 260
Joined: Sun Apr 10, 2022 3:35 am

Children of Morta (Steam)

Post by Daffy »

here's my attempt on the game "Children of Morta". So, many thanks to our sponsor!

Features:
GodMode
Ignore Skill-Cooldown on Right-Click
unlimited energy
No Cooldown on Dash
add 10 Jewels every time you press Tab
dont spent gold at Uncle Ben (improving equipment)
Relict always ready
Mobs always drop something (kill something first so you can activate it)
Get Player Data
edit Gold via a Pointer Path which surpringly seems to be stable
While cheating this game I have learned how to differ between multiple methods having the same name. In this case, there is "Zyklus.Loot.LootDropperComponent" which has the method/function "Drop". Sadly there is the version
with the parameters "UnityEngine.MonoBehaviour,UnityEngine.Vector2" and one with only "UnityEngine.Vector2". That it the one we want to have.
Luckily I found some code at the CE Forums. See the result in the script "Mobs always drop something".

have fun,
Attachments
Children Of Morta.CT
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