[Cheat Engine] Balatro

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ModEngine
Posts: 9
Joined: Tue May 14, 2024 1:29 am

[Cheat Engine] Balatro

Post by ModEngine »

Balatro | Cheat Engine Table v1.0 [2024-07-07] Mod Engine | Steam + Windows Store Gamepass + EPIC Games | May not work on other version.



- Features -




too many to list here..check in app





Info:

These cheats should work for Steam and non-Steam versions of Balatro

Completed at the request of Mod Engine users. Might not add more options


Requirements:
  • Cheat Engine 7.0
  • This file

Instructions:


1. Start Cheat Engine, “Open” and select table to open the Balatro trainer

2. Select the desired process.

3. Select the option you want

4. Play the game how you like


Like what you see?

Check out all of the games I have posted tables for in Cheat Engine Tables section. Give me a like or comment for any help, feedback and suggestions

Plese note that you can request this game if no mods exist already and we will try our best to fulfill your request.
Attachments
game.CT
(1.08 KiB) Downloaded 4831 times
Astral48
Posts: 1
Joined: Tue Dec 17, 2024 1:51 am

Re: [Cheat Engine] Balatro

Post by Astral48 »

why do i need to download a 2nd program to use these cheats
grazdgfx
Posts: 1
Joined: Sat Dec 21, 2024 4:20 pm

Re: [Cheat Engine] Balatro

Post by grazdgfx »

<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="45">
<CheatEntries>
<CheatEntry>
<ID>16273</ID>
<Description>"Enable"</Description>
<Options moHideChildren="1"/>
<Color>0000FF</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{$LUA}
if syntaxcheck then return end
[ENABLE]

--Updated table! (Start)
--messageDialog('Enable Dark Mode?', mtInformation,mbYes,mbNo)

</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>9199</ID>
<Description>"Super Speed"</Description>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]


[DISABLE]

</AssemblerScript>
<Hotkeys>
<Hotkey>
<Action>Activate</Action>
<Keys>
<Key>17</Key>
<Key>107</Key>
</Keys>
<ID>0</ID>
<ActivateSound>Activate</ActivateSound>
</Hotkey>
<Hotkey>
<Action>Deactivate</Action>
<Keys>
<Key>17</Key>
<Key>109</Key>
</Keys>
<ID>1</ID>
<DeactivateSound>Deactivate</DeactivateSound>
</Hotkey>
</Hotkeys>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
<UserdefinedSymbols/>

--Updated table! (End)



</LuaScript>
</CheatTable>
Cynthe
Posts: 4
Joined: Mon Dec 02, 2024 3:40 pm

Re: [Cheat Engine] Balatro

Post by Cynthe »

Hey, I've used a few Cheat Engine tables before, and they're usually pretty hit or miss.
I have some troubles tbh, how's everyone?
Pember
Posts: 6
Joined: Mon Dec 02, 2024 3:51 pm

Re: [Cheat Engine] Balatro

Post by Pember »

Thanks for that man.
based
Posts: 1
Joined: Sun Dec 29, 2024 8:18 pm

Re: [Cheat Engine] Balatro

Post by based »

Astral48 wrote: Tue Dec 17, 2024 1:52 am why do i need to download a 2nd program to use these cheats
It doesnt even work after u download the silly mod program they ask u to download.
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